Setting up Aurasma to View Cycle P15's Augment-Reality Artwork

This process may look complicated. But it's easy, and there's a great payoff. With it, you can view the augmented-reality right here. Try it!

  • Click on install and open the app.
  • You will be asked if Aurasma can use your location. It does not need your location to view the artwork, so you can decline.
  • You will be asked to swipe left for a very brief tutorial. Keep swiping left through the tutorial.
  • The screen following the tutorial gives an option to create an account. Click “Skip” at the lower right corner of the screen.
  • The next screen will show several moving dots.
  • Aurasma asks to access your camera. Click OK. It needs to access your camera to work.

Almost there! Now you just need to follow the Cycle P15 channel.

  • Click on the Aurasma symbol at the bottom of the screen with the moving dots.
  • On the next screen, click on the magnifying glass at the bottom.
  • In the search box at the top of the next screen, type "CycleP15." Then click on the word “Channels” at the top right of the screen.
  • Five results come up. (If you only see three, and cannot access the others below, tap one of the three, and the remaining two will become visible. If CycleP15 does not come up after your search, click on “All” at the top left of the screen and scroll down to CycleP15. When you click on that, you will see five CycleP15 choices.
  • Click on "Cycle P15's Public Auras." To the top right of the image that comes up on the next screen is the word “Follow.” Click on it.
  • At the bottom of that screen is a row of icons. Click on the middle one, which looks like a picture frame.
  • This takes you back to the screen with the moving dots.

You're ready to view the augmented-reality artwork.

  • Hold your device in front of one of the printed Cycle P15 images or one of the Cycle P15 images on your computer screen, as if you were going to take a picture of it. (Make sure your device cover is not blocking the camera lens.) Hold the device a distance from the image that allows the image to fill the screen. When you have it the right distance from the screen, the dots will disappear.

Then watch what happens.